Converts a surface to the same format as another surface.
Returns either a pointer to the new surface, or NULL on error.
The flags parameter is passed to SDL_CreateRGBSurface and has those semantics.
This function is used internally by SDL_DisplayFormat.
This function can only be called after SDL_Init.
Binds to C-function call in SDL_video.h:
SDL_Surface *SDL_ConvertSurface(SDL_Surface *src, SDL_PixelFormat *fmt, Uint32 flags)
Sdl Class | Tao.Sdl Namespace | SDL_CreateRGBSurface | SDL_DisplayFormat | SDL_PixelFormat | SDL_Surface