Tao.OpenGl SDK Documentation |
|
Gl.glGetVertexAttribPointerv Method (Int32, Int32, IntPtr)
[Visual Basic]
Overloads Public Shared Sub glGetVertexAttribPointerv( _
ByVal
index As
Integer, _
ByVal
pname As
Integer, _
ByVal
pointer As
IntPtr _
)
[C#]
public static
void glGetVertexAttribPointerv(
int index,
int pname,
IntPtr pointer);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glGetVertexAttribPointerv Overload List