Tao.DevIl SDK Documentation |
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Ilut.ilutD3D8VolumeTexture Method
The ilutD3D8VolumeTexture function creates a Direct3D 8 texture (IDirect3DVolumeTexture8) from the current bound image.
[Visual Basic]
Public Shared Function ilutD3D8VolumeTexture( _
ByVal
Device As
IntPtr _
) As
IntPtr
[C#]
public static
IntPtr ilutD3D8VolumeTexture(
IntPtr Device);
Parameters
-
Device
- Pointer to an IDirect3DDevice8 interface, representing the device to be associated with the texture.
Return Value
See Also
Ilut Class | Tao.DevIl Namespace