Tao.Sdl SDK Documentation

Sdl.SDL_PauseAudio Method 

Pauses and unpauses the audio callback processing.

[Visual Basic]
Public Shared Sub SDL_PauseAudio( _
   ByVal pause_on As Integer _
)
[C#]
public static void SDL_PauseAudio(
   int pause_on
);

Parameters

pause_on

Remarks

This function pauses and unpauses the audio callback processing. It should be called with pause_on=0 after opening the audio device to start playing sound. This is so you can safely initialize data for your callback function after opening the audio device. Silence will be written to the audio device during the pause.

Binds to C-function call in SDL_audio.h:

void SDL_PauseAudio(int pause_on)
            

See Also

Sdl Class | Tao.Sdl Namespace | SDL_GetAudioStatus | SDL_OpenAudio