Free a previously allocated UDPpacket
nothing, this always succeeds.
Binds to C-function call in SDL_net.h:
extern DECLSPEC void SDLCALL SDLNet_FreePacket(UDPpacket *packet)
// Free a UDPpacket //UDPpacket *packet; SDLNet_FreePacket(packet); packet=NULL; //just to help you know that it is freed
SdlNet Class | Tao.Sdl Namespace | SdlNet.UDPpacket | SDLNet_AllocPacket | SDLNet_AllocPacketV | SDLNet_FreePacketV | SDLNet_ResizePacket