The fields of the Ilut class are listed below. For a complete list of Ilut class members, see the Ilut Members topic.
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | Could not open the file specified. The file may already be open by another app or may not exist. |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | The operation attempted is not allowable in the current state. The function returns with no ill side effects. |
![]() ![]() | An unacceptable enumerated value was passed to a function. |
![]() ![]() | An invalid parameter was passed to a function, such as a NULL pointer. |
![]() ![]() | An invalid value was passed to a function or was in a file. |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | A type is valid but not supported in the current build. |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | Whether to use GL_RGB8 or GL_RGB, etc. when passing data to OpenGL only. |
![]() ![]() | Could not allocate enough memory in an operation. |
![]() ![]() | Whether ilut uses palettes or converts the image to truecolour before sending it to the renderer. |
![]() ![]() | |
![]() ![]() | One of the internal stacks was already filled, and the user tried to add on to the full stack. |
![]() ![]() | One of the internal stacks was empty, and the user tried to empty the already empty stack. |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | |
![]() ![]() | Returns the version number of the shared library. This can be checked against the ILUT_VERSION #define |
![]() ![]() |
Ilut Class | Tao.DevIl Namespace