Tao.Sdl SDK Documentation

Sdl.SDL_EnableUNICODE Method 

Enable UNICODE translation

[Visual Basic]
Public Shared Function SDL_EnableUNICODE( _
   ByVal enable As Integer _
) As Integer
[C#]
public static int SDL_EnableUNICODE(
   int enable
);

Parameters

enable

Return Value

Returns the previous translation mode (0 or 1).

Remarks

Enables/Disables Unicode keyboard translation.

To obtain the character codes corresponding to received keyboard events, Unicode translation must first be turned on using this function. The translation incurs a slight overhead for each keyboard event and is therefore disabled by default. For each subsequently received key down event, the unicode member of the SDL_keysym structure will then contain the corresponding character code, or zero for keysyms that do not correspond to any character code.

A value of 1 for enable enables Unicode translation; 0 disables it, and -1 leaves it unchanged (useful for querying the current translation mode).

Note that only key press events will be translated, not release events.

Binds to C-function in SDL_keyboard.h

int SDL_EnableUNICODE(int enable);
            

See Also

Sdl Class | Tao.Sdl Namespace | Sdl.SDL_keysym