Tao.Platform.Windows SDK Documentation

Wgl.wglAssociateImageBufferEventsI3D Method

Overload List

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],Int32*,uint);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],ref int,int);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],ref int,uint);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],int[],int);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],int[],uint);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],IntPtr,int);

public static int wglAssociateImageBufferEventsI3D(IntPtr,IntPtr,IntPtr[],IntPtr[],IntPtr,uint);

See Also

Wgl Class | Tao.Platform.Windows Namespace