Tao.OpenGl SDK Documentation

Glu.gluGetNurbsProperty Method (GLUnurbs, Int32, Single[])

Gets a NURBS property.

[Visual Basic]
Overloads Public Shared Sub gluGetNurbsProperty( _
   ByVal nurb As GLUnurbs, _
   ByVal property As Integer, _
   ByVal data As Single() _
)
[C#]
public static void gluGetNurbsProperty(
   GLUnurbs nurb,
   int property,
   float[] data
);

Parameters

nurb
The NURBS object (created with gluNewNurbsRenderer).
property
The property whose value is to be retrieved. The following values are valid: GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE, GLU_CULLING, GLU_AUTO_LOAD_MATRIX, GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD, GLU_U_STEP, and GLU_V_STEP.
data
A pointer to the location into which the value of the named property is written.

Remarks

gluGetNurbsProperty retrieves properties stored in a NURBS object. These properties affect the way that NURBS curves and surfaces are rendered. See the gluNurbsProperty reference page for information about what the properties are and what they do.

See Also

Glu Class | Tao.OpenGl Namespace | Glu.gluGetNurbsProperty Overload List | gluNewNurbsRenderer | gluNurbsProperty