Tao.FreeGlut SDK Documentation

Glut.glutUseLayer Method 

Changes the layer in use for the current window.

[Visual Basic]
Public Shared Sub glutUseLayer( _
   ByVal layer As Integer _
)
[C#]
public static void glutUseLayer(
   int layer
);

Parameters

layer
Either GLUT_NORMAL or GLUT_OVERLAY, selecting the normal plane or overlay respectively.

Remarks

glutUseLayer changes the per-window layer in use for the current window, selecting either the normal plane or overlay. The overlay should only be specified if an overlay exists, however windows without an overlay may still call Glut.glutUseLayer(Glut.GLUT_NORMAL). OpenGL commands for the window are directed to the current layer in use.

To query the layer in use for a window, call Glut.glutLayerGet(Glut.GLUT_LAYER_IN_USE).

See Also

Glut Class | Tao.FreeGlut Namespace | glutEstablishOverlay | glutSetWindow