Tao.OpenGl SDK Documentation |
|
Gl.glAreTexturesResidentEXT Method (Int32, Int32[], Int32[])
[Visual Basic]
Overloads Public Shared Function glAreTexturesResidentEXT( _
ByVal
n As
Integer, _
ByVal
textures As
Integer(), _
ByVal
residences As
Integer() _
) As
Integer
[C#]
public static
int glAreTexturesResidentEXT(
int n,
int[] textures,
int[] residences);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glAreTexturesResidentEXT Overload List