Tao.Sdl SDK Documentation

Sdl.SDL_GL_DOUBLEBUFFER Field

0 or 1, enable or disable double buffering Public enumeration for setting the OpenGL window Attributes

[Visual Basic]
Public Const SDL_GL_DOUBLEBUFFER As Integer = 5
[C#]
public const int SDL_GL_DOUBLEBUFFER = 5;

Remarks

While you can set most OpenGL attributes normally, the attributes list above must be known before SDL sets the video mode. These attributes a set and read with SDL_GL_SetAttribute and SDL_GL_GetAttribute.

See Also

Sdl Class | Tao.Sdl Namespace | SDL_GL_SetAttribute | SDL_GL_GetAttribute