Tao.Sdl SDK Documentation

Sdl.SDL_JoyAxisEvent Structure

Joystick axis motion event structure

For a list of all members of this type, see Sdl.SDL_JoyAxisEvent Members.

System.Object
   System.ValueType
      Tao.Sdl.Sdl.SDL_JoyAxisEvent

[Visual Basic]
Public Structure Sdl.SDL_JoyAxisEvent
[C#]
public struct Sdl.SDL_JoyAxisEvent

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Remarks

SDL_JoyAxisEvent is a member of the Sdl.SDL_Event union and is used when an event of type SDL_JOYAXISMOTION is reported.

A SDL_JOYAXISMOTION event occurs when ever a user moves an axis on the joystick. The field which is the index of the joystick that reported the event and axis is the index of the axis (for a more detailed explaination see the Joystick section). value is the current position of the axis.

Struct in SDL_cdrom.h
            typedef struct{
                    Uint8 type;
                    Uint8 which;
                    Uint8 axis;
                    Sint16 value;
                } SDL_JoyAxisEvent;
            

Requirements

Namespace: Tao.Sdl

Assembly: Tao.Sdl (in Tao.Sdl.dll)

See Also

Sdl.SDL_JoyAxisEvent Members | Tao.Sdl Namespace | Sdl.SDL_Event | SDL_JoystickEventState | SDL_JoystickGetAxis