Tao.FreeGlut SDK Documentation |
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Glut.glutSolidSphere Method
Renders a solid sphere.
[Visual Basic]
Public Shared Sub glutSolidSphere( _
ByVal
radius As
Double, _
ByVal
slices As
Integer, _
ByVal
stacks As
Integer _
)
[C#]
public static
void glutSolidSphere(
double radius,
int slices,
int stacks);
Parameters
-
radius
- The radius of the sphere.
-
slices
- The number of subdivisions around the Z axis (similar to lines of longitude).
-
stacks
- The number of subdivisions along the Z axis (similar to lines of latitude).
Remarks
glutSolidSphere renders a solid sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.
See Also
Glut Class | Tao.FreeGlut Namespace | glutWireSphere