Tao.Sdl SDK Documentation |
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Sdl.SDL_PauseAudio Method
Pauses and unpauses the audio callback processing.
[Visual Basic]
Public Shared Sub SDL_PauseAudio( _
ByVal
pause_on As
Integer _
)
[C#]
public static
void SDL_PauseAudio(
int pause_on);
Parameters
-
pause_on
-
Remarks
This function pauses and unpauses the audio callback processing. It should be called with pause_on=0 after opening the audio device to start playing sound. This is so you can safely initialize data for your callback function after opening the audio device. Silence will be written to the audio device during the pause.
Binds to C-function call in SDL_audio.h:
void SDL_PauseAudio(int pause_on)
See Also
Sdl Class | Tao.Sdl Namespace | SDL_GetAudioStatus | SDL_OpenAudio