Tao.OpenGl SDK Documentation |
|
Gl.glTexCoord4fColor4fNormal3fVertex4fSUN Method
[Visual Basic]
Public Shared Sub glTexCoord4fColor4fNormal3fVertex4fSUN( _
ByVal
s As
Single, _
ByVal
t As
Single, _
ByVal
p As
Single, _
ByVal
q As
Single, _
ByVal
r As
Single, _
ByVal
g As
Single, _
ByVal
b As
Single, _
ByVal
a As
Single, _
ByVal
nx As
Single, _
ByVal
ny As
Single, _
ByVal
nz As
Single, _
ByVal
x As
Single, _
ByVal
y As
Single, _
ByVal
z As
Single, _
ByVal
w As
Single _
)
[C#]
public static
void glTexCoord4fColor4fNormal3fVertex4fSUN(
float s,
float t,
float p,
float q,
float r,
float g,
float b,
float a,
float nx,
float ny,
float nz,
float x,
float y,
float z,
float w);
See Also
Gl Class | Tao.OpenGl Namespace