Tao.OpenGl SDK Documentation |
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Gl.GL_OBJECT_SHADER_SOURCE_LENGTH_ARB Field
[Visual Basic]
Public Const GL_OBJECT_SHADER_SOURCE_LENGTH_ARB As
Integer = 35720
[C#]
public const
int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 35720;
See Also
Gl Class | Tao.OpenGl Namespace