Tao.OpenGl SDK Documentation |
|
Gl.glGenVertexShadersEXT Method
[Visual Basic]
Public Shared Function glGenVertexShadersEXT( _
ByVal
range As
Integer _
) As
Integer
[C#]
public static
int glGenVertexShadersEXT(
int range);
See Also
Gl Class | Tao.OpenGl Namespace