Tao.FreeGlut SDK Documentation

Glut.GLUT_GAME_MODE_POSSIBLE Field

Non-zero if the game mode string last specified to glutGameModeString is a possible game mode configuration; zero otherwise. Being "possible" does not guarantee that if game mode is entered with glutEnterGameMode that the display settings will actually changed. GLUT_GAME_MODE_DISPLAY_CHANGED should be called once game mode is entered to determine if the display mode is actually changed.

[Visual Basic]
Public Const GLUT_GAME_MODE_POSSIBLE As Integer = 1
[C#]
public const int GLUT_GAME_MODE_POSSIBLE = 1;

See Also

Glut Class | Tao.FreeGlut Namespace