public static void glPrioritizeTexturesEXT(int,int[],IntPtr);
public static void glPrioritizeTexturesEXT(int,int[],float[]);
public static void glPrioritizeTexturesEXT(int,IntPtr,IntPtr);
public static void glPrioritizeTexturesEXT(int,IntPtr,float[]);
Gl Class | Tao.OpenGl Namespace