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Constructor. Creates contexts and sets properties. |
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![]() | Gets and sets the OpenGL control's accumulation buffer depth. |
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![]() | Gets and sets the OpenGL control's automatic sending of a glGetError command after drawing. |
![]() | Gets and sets the OpenGL control's automatic sending of a glFinish command after drawing. |
![]() | Gets and sets the OpenGL control's automatic forcing of the rendering context to be current before drawing. |
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![]() | Gets and sets the OpenGL control's automatic sending of a SwapBuffers command after drawing. |
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![]() | Gets and sets the OpenGL control's color buffer depth. |
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![]() | Gets and sets the OpenGL control's depth buffer (Z-buffer) depth. |
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![]() | Gets and sets the OpenGL control's stencil buffer depth. |
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![]() | Overloaded. |
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![]() | Overloaded. |
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![]() | Sends an see cref="UserControl.Invalidate" command to this control, thus forcing a redraw to occur. |
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![]() | Creates the OpenGL contexts. |
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![]() | Overloaded. |
![]() | Overloaded. |
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![]() | Overloaded. |
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![]() | Overloaded. |
![]() | Overloaded. |
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![]() | Overloaded. |
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![]() | Overloaded. |
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![]() | Overrides the control's class style parameters. |
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![]() | Obsolete. |
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![]() | Overloaded. Disposes the control. |
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![]() | Paints the control. |
![]() | Paints the background. |
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![]() | Overloaded. |
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![]() | Overloaded. |
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![]() | Overloaded. |
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SimpleOpenGlControl Class | Tao.Platform.Windows Namespace