Tao.OpenGl SDK Documentation
Gl.GL_MAX_VERTEX_STREAMS_ATI Field
[Visual Basic]
Public Const GL_MAX_VERTEX_STREAMS_ATI As
Integer
= 34667
[C#]
public const
int
GL_MAX_VERTEX_STREAMS_ATI = 34667;
See Also
Gl Class
|
Tao.OpenGl Namespace