Tao.OpenGl SDK Documentation |
|
Gl.glAttachShader Method
[Visual Basic]
Public Shared Sub glAttachShader( _
ByVal
program As
Integer, _
ByVal
shader As
Integer _
)
[C#]
public static
void glAttachShader(
int program,
int shader);
See Also
Gl Class | Tao.OpenGl Namespace