Tao.Sdl SDK Documentation |
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Sdl.SDL_SaveBMP_RW Method
Save a surface to a seekable SDL data source (memory or file.)
[Visual Basic]
Public Shared Function SDL_SaveBMP_RW( _
ByVal
surface As
IntPtr, _
ByVal
dst As
IntPtr, _
ByVal
freedst As
Integer _
) As
Integer
Parameters
-
surface
-
-
dst
-
-
freedst
-
Return Value
Returns 0 if successful or -1 if there was an error.
Remarks
If 'freedst' is non-zero, the source will be closed after being written.
Binds to C-function call in SDL_video.h:
int SDLCALL SDL_SaveBMP_RW (SDL_Surface *surface, SDL_RWops *dst, int freedst)
See Also
Sdl Class | Tao.Sdl Namespace