Updates the state of all joysticks.
Updates the state(position, buttons, etc.) of all open joysticks. If joystick events have been enabled with SDL_JoystickEventState then this is called automatically in the event loop.
Binds to C-function in SDL_joystick.h
void SDL_JoystickUpdate(void)
Sdl Class | Tao.Sdl Namespace | SDL_JoystickOpen | SDL_JoystickGetButton