Tao.OpenGl SDK Documentation

Glu.gluNurbsCallbackData Method

Sets a user data pointer.

Overload List

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,byte[]);

 

public static void gluNurbsCallbackData(GLUnurbs,byte[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,byte[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,double[]);

 

public static void gluNurbsCallbackData(GLUnurbs,double[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,double[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,short[]);

 

public static void gluNurbsCallbackData(GLUnurbs,short[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,short[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,int[]);

 

public static void gluNurbsCallbackData(GLUnurbs,int[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,int[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,IntPtr);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,float[]);

 

public static void gluNurbsCallbackData(GLUnurbs,float[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,float[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,ushort[]);

 

public static void gluNurbsCallbackData(GLUnurbs,ushort[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,ushort[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,uint[]);

 

public static void gluNurbsCallbackData(GLUnurbs,uint[,,]);

 

public static void gluNurbsCallbackData(GLUnurbs,uint[,]);

Sets a user data pointer.

public static void gluNurbsCallbackData(GLUnurbs,Void*);

See Also

Glu Class | Tao.OpenGl Namespace | gluNewNurbsRenderer | gluNurbsCallback