Tao.OpenGl SDK Documentation

Glu.gluQuadricTexture Method 

Specifies whether quadrics are to be textured.

[Visual Basic]
Public Shared Sub gluQuadricTexture( _
   ByVal quad As GLUquadric, _
   ByVal texture As Integer _
)
[C#]
public static void gluQuadricTexture(
   GLUquadric quad,
   int texture
);

Parameters

quad
The quadric object (created with gluNewQuadric).
texture

A flag indicating whether texture coordinates are to be generated. The following values are valid:

Value Description
GL_TRUE Generate texture coordinates.
GL_FALSE Do not generate texture coordinates. This is the default value.

Remarks

gluQuadricTexture specifies if texture coordinates should be generated for quadrics rendered with quad.

The manner in which texture coordinates are generated depends upon the specific quadric rendered.

See Also

Glu Class | Tao.OpenGl Namespace | gluNewQuadric | gluQuadricDrawStyle | gluQuadricNormals | gluQuadricOrientation