Tao.Sdl SDK Documentation |
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Sdl.SDL_GL_SwapBuffers Method
Swap OpenGL framebuffers/Update Display
[Visual Basic]
Public Shared Sub SDL_GL_SwapBuffers()
[C#]
public static
void SDL_GL_SwapBuffers();
Remarks
Swap the OpenGL buffers, if double-buffering is supported.
Binds to C-function call in SDL_video.h:
void SDL_GL_SwapBuffers(void )
See Also
Sdl Class | Tao.Sdl Namespace | SDL_SetVideoMode | SDL_GL_SetAttribute