Tao.Sdl SDK Documentation

Sdl.SDL_DisplayFormat Method 

Convert a surface to the display format.

[Visual Basic]
Public Shared Function SDL_DisplayFormat( _
   ByVal surface As IntPtr _
) As IntPtr
[C#]
public static IntPtr SDL_DisplayFormat(
   IntPtr surface
);

Parameters

surface
IntPtr to SDL_Surface

Return Value

IntPtr to SDL_Surface. If the conversion fails or runs out of memory, it returns NULL

Remarks

This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer, suitable for fast blitting onto the display surface. It calls SDL_ConvertSurface.

If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function.

If you want an alpha channel, see SDL_DisplayFormatAlpha.

Binds to C-function call in SDL_video.h:

SDL_Surface *SDL_DisplayFormat(SDL_Surface *surface)
            

See Also

Sdl Class | Tao.Sdl Namespace