Frees previously opened WAV data.
After a WAVE file has been opened with SDL_LoadWAV its data can eventually be freed with SDL_FreeWAV. audio_buf is a pointer to the buffer created by SDL_LoadWAV.
void SDL_FreeWAV(Uint8 *audio_buf)
Sdl Class | Tao.Sdl Namespace | SDL_LoadWAV