Tao.OpenGl SDK Documentation

Gl.glPrioritizeTexturesEXT Method (Int32, Int32[], Single[])

[Visual Basic]
Overloads Public Shared Sub glPrioritizeTexturesEXT( _
   ByVal n As Integer, _
   ByVal textures As Integer(), _
   ByVal priorities As Single() _
)
[C#]
public static void glPrioritizeTexturesEXT(
   int n,
   int[] textures,
   float[] priorities
);

See Also

Gl Class | Tao.OpenGl Namespace | Gl.glPrioritizeTexturesEXT Overload List