Tao.OpenGl SDK Documentation |
|
Gl.glFramebufferTextureLayerEXT Method
[Visual Basic]
Public Shared Sub glFramebufferTextureLayerEXT( _
ByVal
target As
Integer, _
ByVal
attachment As
Integer, _
ByVal
texture As
Integer, _
ByVal
level As
Integer, _
ByVal
layer As
Integer _
)
[C#]
public static
void glFramebufferTextureLayerEXT(
int target,
int attachment,
int texture,
int level,
int layer);
See Also
Gl Class | Tao.OpenGl Namespace