Tao.OpenGl SDK Documentation |
|
Gl.glDeformationMap3fSGIX Method (Int32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single, Single, Int32, Int32, Single[])
[Visual Basic]
Overloads Public Shared Sub glDeformationMap3fSGIX( _
ByVal
target As
Integer, _
ByVal
u1 As
Single, _
ByVal
u2 As
Single, _
ByVal
ustride As
Integer, _
ByVal
uorder As
Integer, _
ByVal
v1 As
Single, _
ByVal
v2 As
Single, _
ByVal
vstride As
Integer, _
ByVal
vorder As
Integer, _
ByVal
w1 As
Single, _
ByVal
w2 As
Single, _
ByVal
wstride As
Integer, _
ByVal
worder As
Integer, _
ByVal
points As
Single() _
)
[C#]
public static
void glDeformationMap3fSGIX(
int target,
float u1,
float u2,
int ustride,
int uorder,
float v1,
float v2,
int vstride,
int vorder,
float w1,
float w2,
int wstride,
int worder,
float[] points);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glDeformationMap3fSGIX Overload List