Tao.Sdl SDK Documentation

Sdl.SDL_JoystickEventState Method 

Enable/disable joystick event polling

[Visual Basic]
Public Shared Function SDL_JoystickEventState( _
   ByVal state As Integer _
) As Integer
[C#]
public static int SDL_JoystickEventState(
   int state
);

Return Value

If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.

Remarks

This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.

Note: Joystick event handling is preferred

Binds to C-function in SDL_joystick.h

int SDL_JoystickEventState(int state)
            

See Also

Sdl Class | Tao.Sdl Namespace | SDL_JoystickOpen | SDL_JoystickGetButton | SDL_JoystickUpdate | Sdl.SDL_JoyAxisEvent | Sdl.SDL_JoyBallEvent | Sdl.SDL_JoyButtonEvent | Sdl.SDL_JoyHatEvent