Tao.OpenGl SDK Documentation |
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Gl.glCompressedTexSubImage3D Method (Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, IntPtr)
[Visual Basic]
Overloads Public Shared Sub glCompressedTexSubImage3D( _
ByVal
target As
Integer, _
ByVal
level As
Integer, _
ByVal
xoffset As
Integer, _
ByVal
yoffset As
Integer, _
ByVal
zoffset As
Integer, _
ByVal
width As
Integer, _
ByVal
height As
Integer, _
ByVal
depth As
Integer, _
ByVal
format As
Integer, _
ByVal
imageSize As
Integer, _
ByVal
data As
IntPtr _
)
[C#]
public static
void glCompressedTexSubImage3D(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
IntPtr data);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glCompressedTexSubImage3D Overload List