Sets a user data pointer.
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,byte[]);
public static void gluNurbsCallbackData(GLUnurbs,byte[,,]);
public static void gluNurbsCallbackData(GLUnurbs,byte[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,double[]);
public static void gluNurbsCallbackData(GLUnurbs,double[,,]);
public static void gluNurbsCallbackData(GLUnurbs,double[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,short[]);
public static void gluNurbsCallbackData(GLUnurbs,short[,,]);
public static void gluNurbsCallbackData(GLUnurbs,short[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,int[]);
public static void gluNurbsCallbackData(GLUnurbs,int[,,]);
public static void gluNurbsCallbackData(GLUnurbs,int[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,IntPtr);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,float[]);
public static void gluNurbsCallbackData(GLUnurbs,float[,,]);
public static void gluNurbsCallbackData(GLUnurbs,float[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,ushort[]);
public static void gluNurbsCallbackData(GLUnurbs,ushort[,,]);
public static void gluNurbsCallbackData(GLUnurbs,ushort[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,uint[]);
public static void gluNurbsCallbackData(GLUnurbs,uint[,,]);
public static void gluNurbsCallbackData(GLUnurbs,uint[,]);
Sets a user data pointer.
public static void gluNurbsCallbackData(GLUnurbs,Void*);
Glu Class | Tao.OpenGl Namespace | gluNewNurbsRenderer | gluNurbsCallback