Tao.Platform.Windows SDK Documentation

Wgl Fields

The fields of the Wgl class are listed below. For a complete list of Wgl class members, see the Wgl Members topic.

Public Static (Shared) Fields

WGL_ACCELERATION_ARB
WGL_ACCELERATION_EXT
WGL_ACCUM_ALPHA_BITS_ARB
WGL_ACCUM_ALPHA_BITS_EXT
WGL_ACCUM_BITS_ARB
WGL_ACCUM_BITS_EXT
WGL_ACCUM_BLUE_BITS_ARB
WGL_ACCUM_BLUE_BITS_EXT
WGL_ACCUM_GREEN_BITS_ARB
WGL_ACCUM_GREEN_BITS_EXT
WGL_ACCUM_RED_BITS_ARB
WGL_ACCUM_RED_BITS_EXT
WGL_ALPHA_BITS_ARB
WGL_ALPHA_BITS_EXT
WGL_ALPHA_SHIFT_ARB
WGL_ALPHA_SHIFT_EXT
WGL_AUX_BUFFERS_ARB
WGL_AUX_BUFFERS_EXT
WGL_AUX0_ARB
WGL_AUX1_ARB
WGL_AUX2_ARB
WGL_AUX3_ARB
WGL_AUX4_ARB
WGL_AUX5_ARB
WGL_AUX6_ARB
WGL_AUX7_ARB
WGL_AUX8_ARB
WGL_AUX9_ARB
WGL_BACK_COLOR_BUFFER_BIT_ARB
WGL_BACK_LEFT_ARB
WGL_BACK_RIGHT_ARB
WGL_BIND_TO_TEXTURE_DEPTH_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV
WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV
WGL_BIND_TO_TEXTURE_RGB_ARB
WGL_BIND_TO_TEXTURE_RGBA_ARB
WGL_BLUE_BITS_ARB
WGL_BLUE_BITS_EXT
WGL_BLUE_SHIFT_ARB
WGL_BLUE_SHIFT_EXT
WGL_COLOR_BITS_ARB
WGL_COLOR_BITS_EXT
WGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
WGL_CUBE_MAP_FACE_ARB
WGL_DEPTH_BITS_ARB
WGL_DEPTH_BITS_EXT
WGL_DEPTH_BUFFER_BIT_ARB
WGL_DEPTH_COMPONENT_NV
WGL_DEPTH_FLOAT_EXT
WGL_DEPTH_TEXTURE_FORMAT_NV
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D
WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D
WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D
WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D
WGL_DOUBLE_BUFFER_ARB
WGL_DOUBLE_BUFFER_EXT
WGL_DRAW_TO_BITMAP_ARB
WGL_DRAW_TO_BITMAP_EXT
WGL_DRAW_TO_PBUFFER_ARB
WGL_DRAW_TO_PBUFFER_EXT
WGL_DRAW_TO_WINDOW_ARB
WGL_DRAW_TO_WINDOW_EXT
WGL_ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB
WGL_ERROR_INVALID_PIXEL_TYPE_ARB
WGL_FLOAT_COMPONENTS_NV
WGL_FONT_LINES Fonts with line segments.
WGL_FONT_POLYGONS Fonts with polygons.
WGL_FRONT_COLOR_BUFFER_BIT_ARB
WGL_FRONT_LEFT_ARB
WGL_FRONT_RIGHT_ARB
WGL_FULL_ACCELERATION_ARB
WGL_FULL_ACCELERATION_EXT
WGL_GAMMA_EXCLUDE_DESKTOP_I3D
WGL_GAMMA_TABLE_SIZE_I3D
WGL_GENERIC_ACCELERATION_ARB
WGL_GENERIC_ACCELERATION_EXT
WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D
WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D
WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D
WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D
WGL_GENLOCK_SOURCE_EDGE_RISING_I3D
WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D
WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D
WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D
WGL_GENLOCK_SOURCE_MULTIVIEW_I3D
WGL_GREEN_BITS_ARB
WGL_GREEN_BITS_EXT
WGL_GREEN_SHIFT_ARB
WGL_GREEN_SHIFT_EXT
WGL_IMAGE_BUFFER_LOCK_I3D
WGL_IMAGE_BUFFER_MIN_ACCESS_I3D
WGL_MAX_PBUFFER_HEIGHT_ARB
WGL_MAX_PBUFFER_HEIGHT_EXT
WGL_MAX_PBUFFER_PIXELS_ARB
WGL_MAX_PBUFFER_PIXELS_EXT
WGL_MAX_PBUFFER_WIDTH_ARB
WGL_MAX_PBUFFER_WIDTH_EXT
WGL_MIPMAP_LEVEL_ARB
WGL_MIPMAP_TEXTURE_ARB
WGL_NEED_PALETTE_ARB
WGL_NEED_PALETTE_EXT
WGL_NEED_SYSTEM_PALETTE_ARB
WGL_NEED_SYSTEM_PALETTE_EXT
WGL_NO_ACCELERATION_ARB
WGL_NO_ACCELERATION_EXT
WGL_NO_TEXTURE_ARB
WGL_NUMBER_OVERLAYS_ARB
WGL_NUMBER_OVERLAYS_EXT
WGL_NUMBER_PIXEL_FORMATS_ARB
WGL_NUMBER_PIXEL_FORMATS_EXT
WGL_NUMBER_UNDERLAYS_ARB
WGL_NUMBER_UNDERLAYS_EXT
WGL_OPTIMAL_PBUFFER_HEIGHT_EXT
WGL_OPTIMAL_PBUFFER_WIDTH_EXT
WGL_PBUFFER_HEIGHT_ARB
WGL_PBUFFER_HEIGHT_EXT
WGL_PBUFFER_LARGEST_ARB
WGL_PBUFFER_LARGEST_EXT
WGL_PBUFFER_LOST_ARB
WGL_PBUFFER_WIDTH_ARB
WGL_PBUFFER_WIDTH_EXT
WGL_PIXEL_TYPE_ARB
WGL_PIXEL_TYPE_EXT
WGL_RED_BITS_ARB
WGL_RED_BITS_EXT
WGL_RED_SHIFT_ARB
WGL_RED_SHIFT_EXT
WGL_RGBA_FLOAT_MODE_ATI
WGL_SAMPLE_BUFFERS_3DFX
WGL_SAMPLE_BUFFERS_ARB
WGL_SAMPLE_BUFFERS_EXT
WGL_SAMPLES_3DFX
WGL_SAMPLES_ARB
WGL_SAMPLES_EXT
WGL_SHARE_ACCUM_ARB
WGL_SHARE_ACCUM_EXT
WGL_SHARE_DEPTH_ARB
WGL_SHARE_DEPTH_EXT
WGL_SHARE_STENCIL_ARB
WGL_SHARE_STENCIL_EXT
WGL_STENCIL_BITS_ARB
WGL_STENCIL_BITS_EXT
WGL_STENCIL_BUFFER_BIT_ARB
WGL_STEREO_ARB
WGL_STEREO_EXT
WGL_SUPPORT_GDI_ARB
WGL_SUPPORT_GDI_EXT
WGL_SUPPORT_OPENGL_ARB
WGL_SUPPORT_OPENGL_EXT
WGL_SWAP_COPY_ARB
WGL_SWAP_COPY_EXT
WGL_SWAP_EXCHANGE_ARB
WGL_SWAP_EXCHANGE_EXT
WGL_SWAP_LAYER_BUFFERS_ARB
WGL_SWAP_LAYER_BUFFERS_EXT
WGL_SWAP_MAIN_PLANE Swaps the front and back buffers of the main plane.
WGL_SWAP_METHOD_ARB
WGL_SWAP_METHOD_EXT
WGL_SWAP_OVERLAY1 Swaps the front and back buffers of the overlay plane 1.
WGL_SWAP_OVERLAY10 Swaps the front and back buffers of the overlay plane 10.
WGL_SWAP_OVERLAY11 Swaps the front and back buffers of the overlay plane 11.
WGL_SWAP_OVERLAY12 Swaps the front and back buffers of the overlay plane 12.
WGL_SWAP_OVERLAY13 Swaps the front and back buffers of the overlay plane 13.
WGL_SWAP_OVERLAY14 Swaps the front and back buffers of the overlay plane 14.
WGL_SWAP_OVERLAY15 Swaps the front and back buffers of the overlay plane 15.
WGL_SWAP_OVERLAY2 Swaps the front and back buffers of the overlay plane 2.
WGL_SWAP_OVERLAY3 Swaps the front and back buffers of the overlay plane 3.
WGL_SWAP_OVERLAY4 Swaps the front and back buffers of the overlay plane 4.
WGL_SWAP_OVERLAY5 Swaps the front and back buffers of the overlay plane 5.
WGL_SWAP_OVERLAY6 Swaps the front and back buffers of the overlay plane 6.
WGL_SWAP_OVERLAY7 Swaps the front and back buffers of the overlay plane 7.
WGL_SWAP_OVERLAY8 Swaps the front and back buffers of the overlay plane 8.
WGL_SWAP_OVERLAY9 Swaps the front and back buffers of the overlay plane 9.
WGL_SWAP_UNDEFINED_ARB
WGL_SWAP_UNDEFINED_EXT
WGL_SWAP_UNDERLAY1 Swaps the front and back buffers of the underlay plane 1.
WGL_SWAP_UNDERLAY10 Swaps the front and back buffers of the underlay plane 10.
WGL_SWAP_UNDERLAY11 Swaps the front and back buffers of the underlay plane 11.
WGL_SWAP_UNDERLAY12 Swaps the front and back buffers of the underlay plane 12.
WGL_SWAP_UNDERLAY13 Swaps the front and back buffers of the underlay plane 13.
WGL_SWAP_UNDERLAY14 Swaps the front and back buffers of the underlay plane 14.
WGL_SWAP_UNDERLAY15 Swaps the front and back buffers of the underlay plane 15.
WGL_SWAP_UNDERLAY2 Swaps the front and back buffers of the underlay plane 2.
WGL_SWAP_UNDERLAY3 Swaps the front and back buffers of the underlay plane 3.
WGL_SWAP_UNDERLAY4 Swaps the front and back buffers of the underlay plane 4.
WGL_SWAP_UNDERLAY5 Swaps the front and back buffers of the underlay plane 5.
WGL_SWAP_UNDERLAY6 Swaps the front and back buffers of the underlay plane 6.
WGL_SWAP_UNDERLAY7 Swaps the front and back buffers of the underlay plane 7.
WGL_SWAP_UNDERLAY8 Swaps the front and back buffers of the underlay plane 8.
WGL_SWAP_UNDERLAY9 Swaps the front and back buffers of the underlay plane 9.
WGL_TEXTURE_1D_ARB
WGL_TEXTURE_2D_ARB
WGL_TEXTURE_CUBE_MAP_ARB
WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
WGL_TEXTURE_DEPTH_COMPONENT_NV
WGL_TEXTURE_FLOAT_R_NV
WGL_TEXTURE_FLOAT_RG_NV
WGL_TEXTURE_FLOAT_RGB_NV
WGL_TEXTURE_FLOAT_RGBA_NV
WGL_TEXTURE_FORMAT_ARB
WGL_TEXTURE_RECTANGLE_NV
WGL_TEXTURE_RGB_ARB
WGL_TEXTURE_RGBA_ARB
WGL_TEXTURE_TARGET_ARB
WGL_TRANSPARENT_ALPHA_VALUE_ARB
WGL_TRANSPARENT_ARB
WGL_TRANSPARENT_BLUE_VALUE_ARB
WGL_TRANSPARENT_EXT
WGL_TRANSPARENT_GREEN_VALUE_ARB
WGL_TRANSPARENT_INDEX_VALUE_ARB
WGL_TRANSPARENT_RED_VALUE_ARB
WGL_TRANSPARENT_VALUE_EXT
WGL_TYPE_COLORINDEX_ARB
WGL_TYPE_COLORINDEX_EXT
WGL_TYPE_RGBA_ARB
WGL_TYPE_RGBA_EXT
WGL_TYPE_RGBA_FLOAT_ATI

See Also

Wgl Class | Tao.Platform.Windows Namespace