Tao.DevIl SDK Documentation

Ilut Fields

The fields of the Ilut class are listed below. For a complete list of Ilut class members, see the Ilut Members topic.

Public Static (Shared) Fields

ILUT_ALL_ATTRIB_BITS
ILUT_ALLEGRO
ILUT_BAD_DIMENSIONS
ILUT_COULD_NOT_OPEN_FILE Could not open the file specified. The file may already be open by another app or may not exist.
ILUT_D3D_ALPHA_KEY_COLOR
ILUT_D3D_ALPHA_KEY_COLOUR
ILUT_D3D_BIT
ILUT_D3D_GEN_DXTC
ILUT_D3D_MIPLEVELS
ILUT_D3D_POOL
ILUT_D3D_USE_DXTC
ILUT_DIRECT3D8
ILUT_DIRECT3D9
ILUT_DXTC_FORMAT
ILUT_GL_AUTODETECT_TEXTURE_TARGET
ILUT_GL_GEN_S3TC
ILUT_GL_USE_S3TC
ILUT_ILLEGAL_OPERATION The operation attempted is not allowable in the current state. The function returns with no ill side effects.
ILUT_INVALID_ENUM An unacceptable enumerated value was passed to a function.
ILUT_INVALID_PARAM An invalid parameter was passed to a function, such as a NULL pointer.
ILUT_INVALID_VALUE An invalid value was passed to a function or was in a file.
ILUT_MAXTEX_DEPTH
ILUT_MAXTEX_HEIGHT
ILUT_MAXTEX_WIDTH
ILUT_NOT_SUPPORTED A type is valid but not supported in the current build.
ILUT_OPENGL
ILUT_OPENGL_BIT
ILUT_OPENGL_CONV Whether to use GL_RGB8 or GL_RGB, etc. when passing data to OpenGL only.
ILUT_OUT_OF_MEMORY Could not allocate enough memory in an operation.
ILUT_PALETTE_MODE Whether ilut uses palettes or converts the image to truecolour before sending it to the renderer.
ILUT_S3TC_FORMAT
ILUT_STACK_OVERFLOW One of the internal stacks was already filled, and the user tried to add on to the full stack.
ILUT_STACK_UNDERFLOW One of the internal stacks was empty, and the user tried to empty the already empty stack.
ILUT_VENDOR
ILUT_VERSION
ILUT_VERSION_1_6_8
ILUT_VERSION_NUM Returns the version number of the shared library. This can be checked against the ILUT_VERSION #define
ILUT_WIN32

See Also

Ilut Class | Tao.DevIl Namespace