Tao.OpenGl SDK Documentation |
|
Gl.glTexSubImage3D Method (Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Int32, IntPtr)
[Visual Basic]
Overloads Public Shared Sub glTexSubImage3D( _
ByVal
target As
Integer, _
ByVal
level As
Integer, _
ByVal
xoffset As
Integer, _
ByVal
yoffset As
Integer, _
ByVal
zoffset As
Integer, _
ByVal
width As
Integer, _
ByVal
height As
Integer, _
ByVal
depth As
Integer, _
ByVal
format As
Integer, _
ByVal
type As
Integer, _
ByVal
pixels As
IntPtr _
)
[C#]
public static
void glTexSubImage3D(
int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
IntPtr pixels);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glTexSubImage3D Overload List