Tao.OpenAl SDK Documentation

Al.AL_POSITION Field

Specifies the current location in three dimensional space. OpenAL, like OpenGL, uses a right-handed coordinate system, where in a frontal default view X (thumb) points right, Y points up (index finger), and Z points towards the viewer/camera (middle finger). To switch to a left-handed coordinate system, flip the sign on the Z coordinate. Listener position is always in the world coordinate system.

[Visual Basic]
Public Const AL_POSITION As Integer = 4100
[C#]
public const int AL_POSITION = 4100;

See Also

Al Class | Tao.OpenAl Namespace