Tao.Sdl SDK Documentation

Sdl.SDL_SetClipRect Method 

Sets the clipping rectangle for a surface.

[Visual Basic]
Public Shared Sub SDL_SetClipRect( _
   ByVal surface As IntPtr, _
   ByRef rect As SDL_Rect _
)
[C#]
public static void SDL_SetClipRect(
   IntPtr surface,
   ref SDL_Rect rect
);

Parameters

surface
IntPtr to SDL_Surface
rect
SDL_Rect

Remarks

Sets the clipping rectangle for a surface. When this surface is the destination of a blit, only the area within the clip rectangle will be drawn into.

The rectangle pointed to by rect will be clipped to the edges of the surface so that the clip rectangle for a surface can never fall outside the edges of the surface.

If rect is NULL the clipping rectangle will be set to the full size of the surface.

Binds to C-function call in SDL_video.h:

            void SDL_SetClipRect(SDL_Surface *surface, SDL_Rect *rect)
            

See Also

Sdl Class | Tao.Sdl Namespace | SDL_GetClipRect | SDL_BlitSurface | SDL_Surface