Tao.Ode SDK Documentation |
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Ode.dTriRayCallback Delegate
Ray callback. Allows the user to determine if a ray collides with a triangle based on the barycentric coordinates of an intersection. The user can for example sample a bitmap to determine if a collision should occur.
[Visual Basic]
Public Delegate Function Ode.dTriRayCallback( _
ByVal
TriMesh As
IntPtr, _
ByVal
Ray As
IntPtr, _
ByVal
TriangleIndex As
Integer, _
ByVal
u As
Single, _
ByVal
v As
Single _
) As
Integer
Requirements
Namespace:
Tao.Ode
Assembly: Tao.Ode (in Tao.Ode.dll)
See Also
Tao.Ode Namespace