Audio Specification Structure
For a list of all members of this type, see Sdl.SDL_AudioSpec Members.
System.Object
System.ValueType
Tao.Sdl.Sdl.SDL_AudioSpec
Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.
The calculated values in this structure are calculated by SDL_OpenAudio() The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here.
Marshals C-struct in SDL_audio.h:
typedef struct{ int freq; Uint16 format; Uint8 channels; Uint8 silence; Uint16 samples; Uint32 size; void (*callback)(void *userdata, Uint8 *stream, int len); void *userdata; } SDL_AudioSpec;
Namespace: Tao.Sdl
Assembly: Tao.Sdl (in Tao.Sdl.dll)
Sdl.SDL_AudioSpec Members | Tao.Sdl Namespace | SDL_OpenAudio | SDL_LoadWAV