Leaves GLUT's game mode.
glutLeaveGameMode leaves the GLUT game mode and returns the screen display format to its default format.
After leaving game mode, the GLUT functionality disabled in game mode is available again. The game mode window (and its OpenGL rendering state) is destroyed when leaving game mode. Any windows and subwindows created before entering the game mode are displayed in their previous locations. The OpenGL state of normal GLUT windows and subwindows is not disturbed by entering and/or leaving game mode.
Glut Class | Tao.FreeGlut Namespace | glutEnterGameMode | glutGameModeGet | glutGameModeString | glutInitDisplayString