Tao.OpenGl SDK Documentation |
|
Gl.glUpdateObjectBufferATI Method (Int32, Int32, Int32, Object, Int32)
[Visual Basic]
Overloads Public Shared Sub glUpdateObjectBufferATI( _
ByVal
buffer As
Integer, _
ByVal
offset As
Integer, _
ByVal
size As
Integer, _
ByVal
pointer As
Object, _
ByVal
preserve As
Integer _
)
[C#]
public static
void glUpdateObjectBufferATI(
int buffer,
int offset,
int size,
object pointer,
int preserve);
See Also
Gl Class | Tao.OpenGl Namespace | Gl.glUpdateObjectBufferATI Overload List