Tao.OpenGl SDK Documentation |
|
Gl.glFlushMappedBufferRangeAPPLE Method
[Visual Basic]
Public Shared Sub glFlushMappedBufferRangeAPPLE( _
ByVal
target As
Integer, _
ByVal
offset As
IntPtr, _
ByVal
size As
IntPtr _
)
[C#]
public static
void glFlushMappedBufferRangeAPPLE(
int target,
IntPtr offset,
IntPtr size);
See Also
Gl Class | Tao.OpenGl Namespace