Tao.FreeGlut SDK Documentation

Glut.glutCreateWindow Method 

Creates a top-level window.

[Visual Basic]
Public Shared Function glutCreateWindow( _
   ByVal name As String _
) As Integer
[C#]
public static int glutCreateWindow(
   string name
);

Parameters

name
Character string for use as window name.

Return Value

The value returned is a unique small integer identifier for the window. The range of allocated identifiers starts at one. This window identifier can be used when calling glutSetWindow.

Remarks

glutCreateWindow creates a top-level window. The name will be provided to the window system as the window?’s title. The intent is that the window system will label the window with name as the title.

Implicitly, the current window is set to the newly created window.

Each created window has a unique associated OpenGL context. State changes to a window?’s associated OpenGL context can be done immediately after the window is created.

The display state of a window is initially for the window to be shown. But the window?’s display state is not actually acted upon until glutMainLoop is entered. This means until glutMainLoop is called, rendering to a created window is ineffective because the window can not yet be displayed.

X IMPLEMENTATION NOTES The proper X Inter-Client Communications Convention Manual (ICCCM) top-level properties are established. The WM_COMMAND property that lists the commandline used to invoke the GLUT program is only established for the first window created.

See Also

Glut Class | Tao.FreeGlut Namespace | glutCreateMenu | glutCreateSubWindow | glutDestroyWindow