Tao.Ode SDK Documentation |
|
Ode.dWorldSetContactMaxCorrectingVel Method
Set maximum correcting velocity that contacts are allowed to generate. The default value is infinity (i.e. no limit). Reducing this value can help prevent "popping" of deeply embedded objects.
[Visual Basic]
Public Shared Sub dWorldSetContactMaxCorrectingVel( _
ByVal
world As
IntPtr, _
ByVal
vel As
Single _
)
[C#]
public static
void dWorldSetContactMaxCorrectingVel(
IntPtr world,
float vel);
Parameters
-
world
- the world to set
-
vel
- the maximum correcting velocity contacts can generate (default is infinity - no limit)
See Also
Ode Class | Tao.Ode Namespace