Tao.OpenGl SDK Documentation

Gl.GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT Field

[Visual Basic]
Public Const GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT As Integer = 34770
[C#]
public const int GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 34770;

See Also

Gl Class | Tao.OpenGl Namespace