Tao.OpenGl SDK Documentation
Gl.GL_VERTEX_ARRAY_RANGE_VALID_NV Field
[Visual Basic]
Public Const GL_VERTEX_ARRAY_RANGE_VALID_NV As
Integer
= 34079
[C#]
public const
int
GL_VERTEX_ARRAY_RANGE_VALID_NV = 34079;
See Also
Gl Class
|
Tao.OpenGl Namespace