Tao.OpenGl SDK Documentation |
|
Gl.glVertexAttribArrayObjectATI Method
[Visual Basic]
Public Shared Sub glVertexAttribArrayObjectATI( _
ByVal
index As
Integer, _
ByVal
size As
Integer, _
ByVal
type As
Integer, _
ByVal
normalized As
Integer, _
ByVal
stride As
Integer, _
ByVal
buffer As
Integer, _
ByVal
offset As
Integer _
)
[C#]
public static
void glVertexAttribArrayObjectATI(
int index,
int size,
int type,
int normalized,
int stride,
int buffer,
int offset);
See Also
Gl Class | Tao.OpenGl Namespace