Tao.DevIl SDK Documentation

Ilut.ilutD3D8VolumeTexture Method 

The ilutD3D8VolumeTexture function creates a Direct3D 8 texture (IDirect3DVolumeTexture8) from the current bound image.

[Visual Basic]
Public Shared Function ilutD3D8VolumeTexture( _
   ByVal Device As IntPtr _
) As IntPtr
[C#]
public static IntPtr ilutD3D8VolumeTexture(
   IntPtr Device
);

Parameters

Device
Pointer to an IDirect3DDevice8 interface, representing the device to be associated with the texture.

Return Value

See Also

Ilut Class | Tao.DevIl Namespace