Set the rotation of the body. After setting a group of bodies, the outcome of the simulation is undefined if the new configuration is inconsistent with the joints/constraints that are present.
Set the rotation of the body. After setting a group of bodies, the outcome of the simulation is undefined if the new configuration is inconsistent with the joints/constraints that are present.
public static void dBodySetRotation(IntPtr,float[]);
Set the rotation of the body. After setting a group of bodies, the outcome of the simulation is undefined if the new configuration is inconsistent with the joints/constraints that are present.
public static void dBodySetRotation(IntPtr,dMatrix3);