Tao.OpenGl SDK Documentation |
|
Gl.glFramebufferTextureEXT Method
[Visual Basic]
Public Shared Sub glFramebufferTextureEXT( _
ByVal
target As
Integer, _
ByVal
attachment As
Integer, _
ByVal
texture As
Integer, _
ByVal
level As
Integer _
)
[C#]
public static
void glFramebufferTextureEXT(
int target,
int attachment,
int texture,
int level);
See Also
Gl Class | Tao.OpenGl Namespace