Tao.Sdl SDK Documentation

Sdl.SDL_JoyHatEvent Structure

Joystick hat position change event structure

For a list of all members of this type, see Sdl.SDL_JoyHatEvent Members.

System.Object
   System.ValueType
      Tao.Sdl.Sdl.SDL_JoyHatEvent

[Visual Basic]
Public Structure Sdl.SDL_JoyHatEvent
[C#]
public struct Sdl.SDL_JoyHatEvent

Thread Safety

Public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Instance members are not guaranteed to be thread-safe.

Remarks

SDL_JoyHatEvent is a member of the Sdl.SDL_Event union and is used when an event of type SDL_JOYHATMOTION is reported.

A SDL_JOYHATMOTION event occurs when ever a user moves a hat on the joystick. The field which is the index of the joystick that reported the event and hat is the index of the hat (for a more detailed exlaination see the Joystick section). value is the current position of the hat. It is a logically OR'd combination of the following values (whose meanings should be pretty obvious:) :

SDL_HAT_CENTERED

SDL_HAT_UP

SDL_HAT_RIGHT

SDL_HAT_DOWN

SDL_HAT_LEFT

The following defines are also provided:

SDL_HAT_RIGHTUP

SDL_HAT_RIGHTDOWN

SDL_HAT_LEFTUP

SDL_HAT_LEFTDOWN

Struct from SDL_events.h

            typedef struct{
                    Uint8 type;
                    Uint8 which;
                    Uint8 hat;
                    Uint8 value;
                } SDL_JoyHatEvent;
            

Requirements

Namespace: Tao.Sdl

Assembly: Tao.Sdl (in Tao.Sdl.dll)

See Also

Sdl.SDL_JoyHatEvent Members | Tao.Sdl Namespace | Sdl.SDL_Event | SDL_JoystickEventState | SDL_JoystickGetHat