public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,Int32*,Single*,uint,Int32*,out uint);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,ref int,ref float,int,ref int,out int);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,ref int,ref float,uint,ref int,out uint);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,int[],float[],int,int[],out int);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,int[],float[],uint,int[],out uint);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,IntPtr,IntPtr,int,IntPtr,out int);
public static int wglChoosePixelFormatEXT(IntPtr,IntPtr,IntPtr,IntPtr,uint,IntPtr,out uint);
Wgl Class | Tao.Platform.Windows Namespace