public static void glGetActiveAttrib(int,int,int,int[],int[],int[],StringBuilder);
public static void glGetActiveAttrib(int,int,int,int[],int[],IntPtr,StringBuilder);
public static void glGetActiveAttrib(int,int,int,int[],IntPtr,int[],StringBuilder);
public static void glGetActiveAttrib(int,int,int,int[],IntPtr,IntPtr,StringBuilder);
public static void glGetActiveAttrib(int,int,int,IntPtr,int[],int[],StringBuilder);
public static void glGetActiveAttrib(int,int,int,IntPtr,int[],IntPtr,StringBuilder);
public static void glGetActiveAttrib(int,int,int,IntPtr,IntPtr,int[],StringBuilder);
public static void glGetActiveAttrib(int,int,int,IntPtr,IntPtr,IntPtr,StringBuilder);
Gl Class | Tao.OpenGl Namespace