Gdi.PIXELFORMATDESCRIPTOR overview
![]() | Specifies the number of overlay and underlay planes. Bits 0 through 3 specify up to 15 overlay planes and bits 4 through 7 specify up to 15 underlay planes. |
![]() | Specifies the number of alpha bitplanes in the accumulation buffer. |
![]() | Specifies the total number of bitplanes in the accumulation buffer. |
![]() | Specifies the number of blue bitplanes in the accumulation buffer. |
![]() | Specifies the number of green bitplanes in the accumulation buffer. |
![]() | Specifies the number of red bitplanes in the accumulation buffer. |
![]() | Specifies the number of alpha bitplanes in each RGBA color buffer. Alpha bitplanes are not supported. |
![]() | Specifies the shift count for alpha bitplanes in each RGBA color buffer. Alpha bitplanes are not supported. |
![]() | Specifies the number of auxiliary buffers. Auxiliary buffers are not supported. |
![]() | Specifies the number of blue bitplanes in each RGBA color buffer. |
![]() | Specifies the shift count for blue bitplanes in each RGBA color buffer. |
![]() | Specifies the number of color bitplanes in each color buffer. For RGBA pixel types, it is the size of the color buffer, excluding the alpha bitplanes. For color-index pixels, it is the size of the color-index buffer. |
![]() | Specifies the depth of the depth (z-axis) buffer. |
![]() | Specifies the number of green bitplanes in each RGBA color buffer. |
![]() | Specifies the shift count for green bitplanes in each RGBA color buffer. |
![]() | Specifies the number of red bitplanes in each RGBA color buffer. |
![]() | Specifies the shift count for red bitplanes in each RGBA color buffer. |
![]() | Specifies the depth of the stencil buffer. |
![]() | Ignored. Earlier implementations of OpenGL used this member, but it is no longer used. |
![]() | A set of bit flags that specify properties of the pixel buffer. The properties are generally not mutually exclusive; you can set any combination of bit flags, with the exceptions noted. |
![]() | Ignored. Earlier implementations of OpenGL used this member, but it is no longer used. |
![]() | Specifies the transparent color or index of an underlay plane. When the pixel type is RGBA, dwVisibleMask is a transparent RGB color value. When the pixel type is color index, it is a transparent index value. |
![]() | Ignored. Earlier implementations of OpenGL used this member, but it is no longer used. |
![]() | Specifies the type of pixel data. The following types are defined. |
![]() | Specifies the size of this data structure. This value should be set to sizeof(PIXELFORMATDESCRIPTOR) . |
![]() | Specifies the version of this data structure. This value should be set to 1. |
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Gdi.PIXELFORMATDESCRIPTOR Class | Tao.Platform.Windows Namespace | ChoosePixelFormat | SetPixelFormat