The fields of the Glfw class are listed below. For a complete list of Glfw class members, see the Glfw Members topic.
![]() ![]() | GL_TRUE if window is hardware accelerated, else GL_FALSE. |
![]() ![]() | Number of bits for the alpha channel of the accumulator buffer. |
![]() ![]() | Number of bits for the blue channel of the accumulator buffer. |
![]() ![]() | Number of bits for the green channel of the accumulator buffer. |
![]() ![]() | Number of bits for the red channel of the accumulator buffer. |
![]() ![]() | GL_TRUE if window has focus, else GL_FALSE. |
![]() ![]() | Number of bits for the alpha buffer. |
![]() ![]() | Single component alpha maps. |
![]() ![]() | Automatic event polling when glfwSwapBuffers is called. |
![]() ![]() | Number of auxiliary buffers. |
![]() ![]() | Number of axes supported by the joystick. |
![]() ![]() | Number of bits for the blue color component. |
![]() ![]() | Automatically build and upload all mipmap levels. |
![]() ![]() | Number of buttons supported by the joystick. |
![]() ![]() | Number of bits for the depth buffer. |
![]() ![]() | Fullscreen window. |
![]() ![]() | Number of bits for the green color component. |
![]() ![]() | GL_TRUE if window is iconified, else GL_FALSE. |
![]() ![]() | Infinite amount of time. |
![]() ![]() | Joystick identifier 1. |
![]() ![]() | Joystick identifier 10. |
![]() ![]() | Joystick identifier 11. |
![]() ![]() | Joystick identifier 12. |
![]() ![]() | Joystick identifier 13. |
![]() ![]() | Joystick identifier 14. |
![]() ![]() | Joystick identifier 15. |
![]() ![]() | Joystick identifier 16. |
![]() ![]() | Joystick identifier 2. |
![]() ![]() | Joystick identifier 3. |
![]() ![]() | Joystick identifier 4. |
![]() ![]() | Joystick identifier 5. |
![]() ![]() | Joystick identifier 6. |
![]() ![]() | Joystick identifier 7. |
![]() ![]() | Joystick identifier 8. |
![]() ![]() | Joystick identifier 9. |
![]() ![]() | Delineates the last joystick identifier. |
![]() ![]() | Backspace. |
![]() ![]() | Delete. |
![]() ![]() | Cursor down. |
![]() ![]() | End. |
![]() ![]() | Enter. |
![]() ![]() | Escape. |
![]() ![]() | Function key 1. |
![]() ![]() | Function key 10. |
![]() ![]() | Function key 11. |
![]() ![]() | Function key 12. |
![]() ![]() | Function key 13. |
![]() ![]() | Function key 14. |
![]() ![]() | Function key 15. |
![]() ![]() | Function key 16. |
![]() ![]() | Function key 17. |
![]() ![]() | Function key 18. |
![]() ![]() | Function key 19. |
![]() ![]() | Function key 2. |
![]() ![]() | Function key 20. |
![]() ![]() | Function key 21. |
![]() ![]() | Function key 22. |
![]() ![]() | Function key 23. |
![]() ![]() | Function key 24. |
![]() ![]() | Function key 25. |
![]() ![]() | Function key 3. |
![]() ![]() | Function key 4. |
![]() ![]() | Function key 5. |
![]() ![]() | Function key 6. |
![]() ![]() | Function key 7. |
![]() ![]() | Function key 8. |
![]() ![]() | Function key 9. |
![]() ![]() | Home. |
![]() ![]() | Insert. |
![]() ![]() | Keypad numeric key 0. |
![]() ![]() | Keypad numeric key 1. |
![]() ![]() | Keypad numeric key 2. |
![]() ![]() | Keypad numeric key 3. |
![]() ![]() | Keypad numeric key 4. |
![]() ![]() | Keypad numeric key 5. |
![]() ![]() | Keypad numeric key 6. |
![]() ![]() | Keypad numeric key 7. |
![]() ![]() | Keypad numeric key 8. |
![]() ![]() | Keypad numeric key 9. |
![]() ![]() | Keypad add. |
![]() ![]() | Keypad decimal. |
![]() ![]() | Keypad divide. |
![]() ![]() | Keypad enter. |
![]() ![]() | Keypad equal. |
![]() ![]() | Keypad multiply. |
![]() ![]() | Keypad subtract. |
![]() ![]() | Left alternate function key. |
![]() ![]() | Delinates end of 'special' keys. |
![]() ![]() | Left control key. |
![]() ![]() | Cursor left. |
![]() ![]() | Left shift key. |
![]() ![]() | Page down. |
![]() ![]() | Page up. |
![]() ![]() | Right alternate function key. |
![]() ![]() | Right control key. |
![]() ![]() | Keyboard key repeat. |
![]() ![]() | Cursor right. |
![]() ![]() | Right shift key. |
![]() ![]() | Space bar. |
![]() ![]() | Delineates start of 'special' keys. |
![]() ![]() | Tabulator. |
![]() ![]() | Unknown key. |
![]() ![]() | Cursor up. |
![]() ![]() | Mouse identifier 1. |
![]() ![]() | Mouse identifier 2. |
![]() ![]() | Mouse identifier 3. |
![]() ![]() | Mouse identifier 4. |
![]() ![]() | Mouse identifier 5. |
![]() ![]() | Mouse identifier 6. |
![]() ![]() | Mouse identifier 7. |
![]() ![]() | Mouse identifier 8. |
![]() ![]() | Delineates the last mouse button. |
![]() ![]() | Left mouse button. |
![]() ![]() | Middle mouse button. |
![]() ![]() | Right mouse button. |
![]() ![]() | Mouse cursor visibility. |
![]() ![]() | Do not rescale image to closest 2^m * 2^n resolution. |
![]() ![]() | No waiting. |
![]() ![]() | GL_TRUE if window is opened, else GL_FALSE. |
![]() ![]() | Specifies that the origin of the loaded image should be in the upper left corner (default is the lower left corner). |
![]() ![]() | GL_TRUE if the joystick is connected, else GL_FALSE. |
![]() ![]() | Button or key is pressed. |
![]() ![]() | Number of bits for the red color component. |
![]() ![]() | Vertical monitor refresh rate in Hz (only used for fullscreen windows). Zero means system default. |
![]() ![]() | Button or key is not pressed. |
![]() ![]() | Number of bits for the stencil buffer. |
![]() ![]() | Specify if stereo rendering should be supported (can be GL_TRUE or GL_FALSE). |
![]() ![]() | Keyboard key ?“stickiness". |
![]() ![]() | Mouse button ?“stickiness?”. |
![]() ![]() | Special system key actions. |
![]() ![]() | Major version number. |
![]() ![]() | Minor version number. |
![]() ![]() | Revision version number. |
![]() ![]() | Waiting. |
![]() ![]() | Normal desktop window. |
Glfw Class | Tao.Glfw Namespace