Tao.OpenGl SDK Documentation |
|
Gl.glFramebufferTexture3DEXT Method
[Visual Basic]
Public Shared Sub glFramebufferTexture3DEXT( _
ByVal
target As
Integer, _
ByVal
attachment As
Integer, _
ByVal
textarget As
Integer, _
ByVal
texture As
Integer, _
ByVal
level As
Integer, _
ByVal
zoffset As
Integer _
)
[C#]
public static
void glFramebufferTexture3DEXT(
int target,
int attachment,
int textarget,
int texture,
int level,
int zoffset);
See Also
Gl Class | Tao.OpenGl Namespace