Tao.DevIl SDK Documentation |
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Ilut.ilutGLLoadImage Method
ilutGLLoadImage loads an image directly to an OpenGL texture, skipping the use of OpenIL image names.
[Visual Basic]
Public Shared Function ilutGLLoadImage( _
ByVal
FileName As
String _
) As
Integer
[C#]
public static
int ilutGLLoadImage(
string FileName);
Parameters
-
FileName
- Name of the image to load
Return Value
See Also
Ilut Class | Tao.DevIl Namespace